Up to 8,000 units can populate any of the often vast maps, and while frigates and Men-O-War trade salvoes on the ocean waves, cavalry and infantry charge through volleys of grapeshot on the land in impressively staged fights. Instead, you find yourself in possession of a sprawling RTS set between the 16th and 18th centuries, featuring titanic clashes between the great nations of Europe and beyond.įor those new to it all, the Cossacks games are to the RTS genre what War And Peace is to literature - epic, with a cast of thousands and made in Russia. The first thing you notice when playing Cossacks: Back To War is that it doesn't have much to do with fearsome, vodka-swilling horsemen of the Russian Steppes. In it laid the foundations of modifying Cossacks and later games based on its engine (American Conquest and others). Mod1 is the very first modification for Cossacks written for Cossacks Art of War by one of the biggest fans of Cossacks, Shaun Fletcher (Baddog) and Stefan Hertrich. I preferred Back to War over Cossacsk 2 greatly, so to hear that Cossacks 3 will copy the original design and bring back ships etc has me very excited. ![]() Activates multitvar, SUPERVIZOR and izmena. So as long as the devs keep their word we can expect Cossacks 3 to be very much like Back to War/Art of War etc and not like Cossacks 2 which played very differently to the original. Type in the cheat, then press enter again. ![]() ![]()
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